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Generated procedural environment in Unity
(2023)
This thesis investigates game development and procedural generation, focusing on constructing a procedural dungeon generator employing the Unity game engine. The study scrutinizes various procedural generation types and ...
Automation of activity learning for children
(2023)
The purpose of this responsive web application is to provide a fun and interactive way for children to engage in outdoor activities, allowing them to explore the world around them and learn about the environment.
The ...
Microservice architecture in logistics business
(2020)
Microservices gives an approach to manufacture web-downsize applications by breaking a huge application into little, autonomous administrations. Microservices empowers information technology associations to be more dexterous ...

